This one feels like the characters and story are much weaker than the already low baseline. Generally I find that tactical RPG games have very weak generic war storylines, but as with all games in the genre, I get so bored with the characters and story that I just want to get back to the gameplay. Its actually pretty generic, and the characters are extremely cliche, that I found myself just wanting to skip forward to get to playing the game. The story was fine, but I wouldn't say it was very good. It is very polished in terms of the music, the sprite graphics, the backgrounds etc. While the game brings a lot of positive to the table, it also has a few flaws. The level up system, class system, and overall progression is pretty rewarding as well and it allows more freedom than other similar games. This is very cool, especially early on as it really encourages experimenting with different setups. It goes a couple layers deeper with the strategy and tactical customization, as now you not only build your overall team, but also the units within each squad. If you are a fan of tactical RPGs, then there is a lot to love with this game. Its an enjoyable substitute for Fire Emblem that mixes in some surprisingly deep squad customization and progression elements.
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